Contests as Economic & Social Drivers of the Future
September 24 2008 / by Alvis Brigis / In association with Future Blogger.net
Category: Social Media Year: 2018 Rating: 4
Contests have been picking up steam thanks to the web and new social media technologies. Their next generation could facilitate an increase of economic output, innovation, happiness, leisure time and broader social efficiency.
Games and contests are powerful frameworks for idea and behavior selection that have played a big role in the human learning process. Because communication is key to organizing large complex games, it should come as no surprise that the rapidly quickening web is catalyzing an explosion in competitions of all sorts, including robust new innovation contests. It’s interesting to contemplate how these might evolve as bandwidth and web intelligence continues to accelerate over the next decade.

Humans have already deployed large-scale positive-sum innovation contests pertaining to private space flight, the manufacturing of more fuel-efficient cars, a wide variety of energy goals and even broad world changing ideas, just to list a few. Companies are increasingly turning to games for logos, commercials, machinima, and so forth. Nimble little social media companies are launching myriad contest websites for all sorts of content.
It can also be argued (and I am doing so) that web powerhouses like Digg and Stumble Upon, or even RSS Lists like Techmeme (many tech bloggers customize their content to increase the likelihood it will get picked up here) are fundamentally contest-based. The cool part is that they also represent a big leap forward in web content organization.
That being the current state of things, how can we then expect contests to evolve over, say, the next 10 years?
Contests as Work: As the web gets more reliable, robust, and broad, people will perform more work via remote connections. It will then become possible to add effective, proven contest structures to these efforts (think the next generation of contest sites) that will reduce the need for oversight and up prouctivitiy and output.
Invisible Contests: As the web gets better at quantifying human behavior, certain companies, groups and governments will want access to this data. One way (out of many) of getting at this data will be hosting contests that people can win (wholesale or incrementally) and benefit from on a regular basis. Just do what you do, and if you do anything that the system really likes (perform an efficient new search algorithm, fall into a personality category ideal for a certain study, etc), it will reward you for it. This way you can be playing many games without having to divert your focus from your interests.
Hierarchical Contest Structures: Companies like Google already have a game-like hierarchy built in to their corporate structure. Expect these models to evolve as new companies based more exclusively on gaming are born and then scale. It is possible that such “automated” companies (with the right human and software assets) will be able to move far more quickly than traditional companies.







