February 28 2008 / by Alvis Brigis / In association with Future Blogger.net
Category: Entertainment Year: 2008 Rating: 16
New brain-computer interfaces (BCIs) are poised to increase human productivity, advance entertainment and transform social interactions. A potential catalyst for all the new media that’s emerging right now, such devices could play a game-changing role in the near to mid-term evolution of comm technology.
When I first read Emotiv’s announcement of a brain-wave reading headset my reaction was lukewarm. But then, as my brain rattled off implication after implication of this new comm device, it all sank in: “This is telekinesis. And it’s nearly market-ready!”
Subsequently, a quick search through the Future Scanner for similar material turned up a helmet that allows Second Life users to navigate their avatar simply by thinking about walking. Boom. Another BCI that’s nearly usable. And this one’s been around for three months already.
After a bit of reflection, I’ve come believe that these technologies have the potential to truly revolutionize the way that we play games, drive automobiles, learn in classrooms, surf information and ultimately relate to other people—and not 20 years from now, more like 5-10 years.
A product that in 2008 lets you control a video game by adjusting your mental and emotional states is a big, big deal on the macro timeline of innovations. It heralds the beginning of a new era.
“The next major wave of technology innovation will change the way humans interact with computers,” says Nam Do, co-founder and CEO of Emotiv Systems. “As the massive adoption of concepts such as social networking and virtual worlds has proven, we are incorporating computer-based activities not only into the way we work, learn, and communicate but also into the way we relax, socialize and entertain ourselves.”
Nam Do may be selling his company’s system, but his message resonates with me.
Imagine what the near-term successors to these early BCI’s will mean for brain-to-brain bandwidth. Together with virtual worlds, augmented reality, new semantic technologies, (etc), they have the potential to “lube” social network effects in a fashion that no human has ever witnessed.
Sound the trumpets. Telekinetic interfaces have arrived and are here to stay.
What potential near-term applications can you envision for BCIs?